7/7/11

Livesteam Your Travels

We dabbled with Livestream on our YD Facebook and it was so much of chaotic fun! If we had such a good time just testing it out, imagine doing it on a regular basis and that too via a camcorder. The story gets better, because with the OnAir Camcorder you can record and/or live stream your videos in real time to share with friends and family using social accounts or plain old video channels. Not only do you get to record what’s in front of the camera, you get to record yourself (the camcorder user) simultaneously. Yep, the user’s face pops up as a blurb on the screen and this is all thanks to the dual lenses. Wi-Fi and 3G technologies support, hook up the camcorder to the Internet for live broadcasting. I love it for its clean design and simple aesthetics.

OnAir Camcorder is IDEA 2011 Finalist Entry from SADI

Designer: Jung Hoon Lee


Amazing Rock Drill, Still Loud Though

ROC C1 is a compact rock drill solution for jobs where flexibility and maneuverability are key. It can be folded together and transported in a 10 foot container. Four independently controllable tracks are suitable for any terrain. The articulating arm enables free sideways and upwards motions. With a semi-autonomous solution the operator can work alongside the rig or at a distance.


Designer: Erik Borg with Atlas Copco


Color Me Music

“Colorme” is a hypothetical brand created by Ivan Jaddou, which is inspired by the sensory phenomenon of synesthesia and the ambiguity of international color symbolism. The project explores in unconventional methods of prolonging the experience of music, reaching beyond the realms of sound and into colors, emotions, and activities.


The Colorme package includes Teardrop Headphones, Colorme iPhone Mobile Application and Balloon Lamp

Teardrop Headphones: Touch-screen, color customizing headphones that transform the product into a daily fashion and lifestyle item.

Colorme iPhone Mobile Application: A whole new way to explore and generate music based on the user’s color, emotion, and activity inputs.

Balloon Lamp: Illuminates colors tagged to the songs being played on your application. This sculptural piece sets a mood in any room using light and color.

Designer: Ivan Jaddou


Jeremy Hutchison's Mis-Manufactured Goods

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To factory workers who are paid not to screw up, it must have seemed a strange request indeed:

"I asked them to make me one of their products, but to make it with an error," Hutchison explains. "I specified that this error should render the object dysfunctional. And rather than my choosing the error, I wanted the factory worker who made it to choose what error to make. Whatever this worker chose to do, I would accept and pay for."

London-based artist Jeremy Hutchison contacted factories in China, Poland, Spain, India, and elsewhere to request the defective products as part of his new art project, simply entitled "Err." It's as if Marcel Duchamp was a whispering factory-line saboteur encouraging workers to express their individualism.

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The project is not yet on Hutchison's website, but will be on display starting tomorrow (Thursday, July 7th) as part of a group show at London's Paradise Row gallery.

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via creative review

Aandeboom's "P-Tree" Takes Piss Out of Festivalgoers (in a manner of

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Based on the popularity of the "P-TREE" at Denmark's Roskilde Festival, Dutch design studio Aandeboom is deeming their pilot program (Petri dish?) a success. The company "produced 50 P-TREES in the typical Roskilde Orange color, placed in 2 different spots near the main stage," to the delight (and utility) of "more than 100,000 visitors."

The P-TREE is a temporary tree-friendly urinal that can be fixed on every tree using straps and lashings. The P-tree gives a feeling of freedom during peeing. It is the same as peeing into the wild. The hoses from the urinal can be combined and connected on a waste pipe with container. The P-tree is very accessible for festivals, public gardens, events, etc. P-tree and Lashings are available in different RAL-colors.

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The summer music festival setting is, of course, the most appropriate place for the "P-TREE"—its natural habitat, one might say. And lest we miss the forest for the trees (or the urinal for the pee): "By using the P-TREE the festivals problem with public peeing was significant reduced."

Teaser video and behind-the-scenes photos (or something like that) after the jump:

Hopefully, next season will see the release of a more discreet woodgrain colorway.

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Core77's Ultimate Gift Guide, Week 3: Choice Cuts from hipstomp

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We were thrilled when our longtime contributor hipstomp agreed to pick ten of his favorite tools for our Ultimate Summer Gift Guide. As he explains below, his selections reflect his signature unconventional yet practical approach:

I love working with my hands and I'm extremely picky about my tools. A crap tool will ruin your day and a cleverly-designed tool multiplies its own value exponentially by helping you easily create lasting objects or enduring repairs. There's probably nothing in my life more carefully curated than my tool collection, and looking over it for this review, I realized how many different tools I have specifically for cutting things—paper, plastic, cardboard, foam, fabric, rubber, wood and more—so here I'll focus on Ten Cutting Tools I Can't Live Without.

Check out the full gift guide here

OR browse by curator:
» Choice Cuts from hipstomp
» Cycling gear and other goodies from Geekhouse Bikes
» Tools from Hand-Eye Supply
» Gifts for the maker in your life from Core77

Core77 Design Awards: Live Broadcast Schedule

This is the moment you've been waiting for. Since launching the Core77 Design Awards program earlier this year, we've had an incredible outpouring of support and participation from all corners of the design community. Set your clocks because beginning next week, we'll be broadcasting LIVE over 10 days from eight countries with our distinguished judges announcing the winners from 15 categories.

CORE77 DESIGN AWARDS LIVE BROADCAST SCHEDULE
July 12-22, 2011
10 Days. 15 Categories. Eight Countries. 74 Jurors. Live!!

Recognizing excellence in all areas of design enterprise, the Core77 Design Awards celebrates the richness of the design profession and its practitioners. For our inaugural year, we present 15 categories of entry, providing designers a unique opportunity to communicate the intent, rigor and passion behind their efforts. From client work to self-initiated projects, entrepreneurial to pro-bono engagements, we embrace a wide diversity of design enterprise: commercial, cultural, social, environmental, or discursive. We welcome projects in all these spheres and honor the time, effort and quality of the endeavors, no matter their provenance.

For this first program, dedicated jury teams based around the globe will be gathering in eight countries to judge 15 categories of design practice. Results of this year's awards program will be announced via Live Web Broadcasts. Drumroll please...And here is the broadcast schedule for the inaugural Core77 Design Awards.

**Please Note: All times and dates are based on Eastern Standard Time.

Tuesday, July 12th
@1PM ESTFURNITURE/LIGHTINGJudging location: LONDON, UKJury Team: Max Fraser [Jury Captain], Anthony Dickens, Laura Houseley, James Mair, Libby Sellers

@8:30PM EST
NEVER SAW THE LIGHT OF DAYJudging location: BEIJING, CHINAJury Team: Aric Chen [Jury Captain], Ben Hughes, Ou Ning, Tewa Srilaklang

Wednesday, July 13th
@2PM ESTINTERACTIVE/WEB/MOBILEJudging location: AUSTIN, USAJury Team: Jon Kolko [Jury Captain], Jan Moorman, Todd Wilkens, Gregg Wygonik

@6PM EST
DESIGN EDUCATION INITIATIVESJudging location: MELBOURNE, AUSTRALIAJury Team: Elizabeth (Dori) Tunstall [Jury Captain], Dr. Deirdre Barron, Dr. Herman Pi'ikea Clark, Vince Dziekan, Russell Kennedy

Thursday, July 14th
@10AM ESTGRAPHICS/BRANDING/IDENTITYJudging location: NEW YORK CITY, USAJury Team: Steven Heller [Jury Captain], Arem Duplessis, Paula Scher, Bonnie Siegler, Mark Randall

@7:40PM EST
SERVICE DESIGNJudging location: SYDNEY, AUSTRALIAJury Team: Fran Samalionis [Jury Captain], Craig Davis, Damian Kernahan, Iain McDonald, Oliver Weidlich

Monday, July 18th
@9PM ESTINTERIORS/EXHIBITIONJudging location: TOKYO, JAPANJury Team: Astrid Klein and Mark Dytham [Jury Co-Captains], Momoko Kishino, Hideyuki Nakayama, Jean Snow

Tuesday, July 19th
@9:30AM ESTSTRATEGY/RESEARCHJudging location: TURIN, ITALYJury Team: Mark Vanderbeeken [Jury Captain], Monica Dalla Riva, Eva Teruzzi, Lowie Vermeersch

@4PM EST
PRODUCTS/EQUIPMENTJudging location: NEW YORK CITY, USAJury Team: Julie Lasky [Jury Captain], Harry Allen, Rama Chorpash, Zoe Coombes, Maria Popova

@6:30PM EST
DIY/HACK/MODJudging location: SAN FRANCISCO, USAJury Team: Christy Canida and Eric Wilhelm [Jury Co-Captains], Simone Davalos, Arwen O'Reilly Griffith, Jeffrey McGrew

@9:40PM EST
SOFT GOODS/APPARELJudging location: PORTLAND, USAJury Team: Peter Kallen [Jury Captain], Damon Clegg, Jennifer Dzienis, Patrick Long, Emily Ryan Stark

Wednesday, July 20th
@1PM ESTTRANSPORTATION DESIGNJudging location: COPENHAGEN, DENMARKJury Team: Lars Holme Larsen [Jury Captain], Peter Ingwersen, Nille Juul-Sørensen, Frederik Ottesen, Jens Martin Skibsted, Kristian von Bengtson

@3PM EST
SPECULATIVE OBJECTS/CONCEPTSJudging location: PALO ALTO, USAJury Team: Branko Lukic [Jury Captain], Dominika Nell Applova, James Auger, Banny Banerjee, Nebojsa Rogic, Steve Takayama

@5PM EST
PACKAGING Judging location: NEW YORK CITY, USAJury Team: Mark Christou, [Jury Captain], Josh Handy, Marianne Rosner Klimchuk, Joe Marianek, Melanie Wiesenthal

Friday, July 22
@12:45AM ESTDESIGN FOR SOCIAL IMPACTJudging location: AHMEDABAD, INDIAJury Team: Ashoke Chatterjee [Jury Captain], Anil K. Gupta, Dr. Vikram Parmar, Suchitra Sheth, H. Kumar Vyas

From all of us at Core77, we extend our gratitude to everyone who submitted work and participated in our inaugural year.

It's Different: Architectural League Prize for Young Architects 2011

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The Architectural League's Prize for Young Architects yearly round-up of the best emerging practices features several young global practices under the banner It's Different. The show is on view now at The New School.

This year, the Architectural League asks: What is the role of the designer?

Every generation thinks it is special, new, and different—and ours is no exception...This difference will require architects and the discipline to practice architecture and design without preconceptions and assumptions, rethinking how designers engage constructively with our cities, our environments, and our societies...What is the new role of the designer?

Interestingly, none of the practices positioned their work in direct response to this question about the role of the designer (gone are the days of lengthy wall-length essays inspired by '80s semiotics or '90s post-structuralism). Instead, It's Different conveys a more pragmatic landscape, a candid snapshot of a diasporic collection of activity where architects are exploring the different edges of disciplines, ideas and technologies that they express personal affinities for.

THE PROS:

More room for experimentation=more latitude.

A common thread running through the practices in the exhibition was openness to interdisciplinary collaboration and the question of choosing which technologies to use and how to integrate it into architecture.

One good example of this is experimentation with interactivity and responsive environments from Future Cities Lab, a practice based in San Francisco.

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Future Cities Labs constructs complex environmental installations that often harness a dynamic and ongoing environmental interaction, whether it is the heat energy of human bodies near a wall, or the slow process of a piece of glacier melting and being captured by contact mics and amplified to create a sonic environment.

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Future Cities Labs takes the model of interaction design or experience design as their way of creating architecture that integrates the factor of human and natural processes in the built environment. Is it architecture, sculpture, exhibit design or installation? Future Cities Labs works in the fringes of these disciplines with an approach that is rooted in solving design problems for the built environment.

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Another aspect or issue of interactivity and responsive environments is that of empathy: how humans can relate to their environment in a way that taps into a more emotional consciousness, as well as how humans can be inspired to take care of their constructed environment, thus blurring the line between nature and artifact. As in human computer interaction, empathy is a key design approach to be further explored by design practices: creating soft environments where the give and take relationship between the environment and the human can be made more organic.

A design practice that explores empathy in their approach is Nameless Architecture, a conceptual design practice based in Seoul and New York. Their exhibition design is a series of proposals displayed in delicate glass bowls that encapsulate the concept of a project. Each glass bowl, like a terrarium, contains the ecosystem of a concept, balanced by its own equilibrium.

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Committed to "the simplicity on the unpredictable world," Nameless Architecture explores "creating alternative relationships between nature and artifacts." The project "Playcloud" is a proposal for a self-sustained and human centered environment. All factors of the built environment are sought to be harmonized by being based on a relationship between the humans and the environment. Essentially a nomadic shelter, "Playcloud" hovers like a jellyfish-like environment that goes only where it is needed by being led by users who tug on its soft tentacles and thereby act as a ballast for the structure.

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THE CONS:

Less cohesion means less conversation

The practices in the exhibitions seemed closed off from one another, and overall the tone was a bit of a free for all; each practice seems to be isolated in their own remarkable world or fiefdom, which makes for amazing diversity of ideas, but wanting in connections made between the individual practices. For all the tantalizing overlaps in themes that occur, it makes one itch for a conversation to start building inroads connecting each biodome of brilliant ideas and proclivities.

I'd say an apt title for a follow up exhibition to It's Different could be But Similar.

Stay tuned.

It's Different
Arnold and Sheila Aronson Galleries
Parsons The New School for Design
Now through July 29th